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	<title>Comments on: Ask Zaltu</title>
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	<link>http://oneroguesjourney.com/2009/01/14/ask-zaltu/</link>
	<description>One Rogue&#039;s Journey Through Life, but Mostly Video Games</description>
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		<title>By: Fearchaire</title>
		<link>http://oneroguesjourney.com/2009/01/14/ask-zaltu/comment-page-1/#comment-962</link>
		<dc:creator>Fearchaire</dc:creator>
		<pubDate>Sat, 12 Dec 2009 22:27:47 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=402#comment-962</guid>
		<description>I guess I should be clear in my post above.  I&#039;ve been a mutilate spec now for about 6 months and I recently obtained some sweet fist weapons in FoS.  The ability to keep SnD up through using Evicerate which allows a rotation that focuses on rupture and evicerate (not to mention cold blood) seems to be an improvement on any combat spec that requires ongoing points be spent to keep SnD up, basically requiring a rotation that alternates between SnD and rupture.

I was thinking that an assassination build using fist weapons could get the benefit of both worlds in that you can use the sweet fist weapons but focus on damage through Envicerate and rupture (and keeping SnD up) .  The only problem is that this spec could not use mutilate, so it would be necessary to sub in sinister strike, and the glyph of sinister strike would give extra points periodically to use.

I would appreicate some feedback on this idea Zaltu.  

Thanks! :)</description>
		<content:encoded><![CDATA[<p>I guess I should be clear in my post above.  I&#8217;ve been a mutilate spec now for about 6 months and I recently obtained some sweet fist weapons in FoS.  The ability to keep SnD up through using Evicerate which allows a rotation that focuses on rupture and evicerate (not to mention cold blood) seems to be an improvement on any combat spec that requires ongoing points be spent to keep SnD up, basically requiring a rotation that alternates between SnD and rupture.</p>
<p>I was thinking that an assassination build using fist weapons could get the benefit of both worlds in that you can use the sweet fist weapons but focus on damage through Envicerate and rupture (and keeping SnD up) .  The only problem is that this spec could not use mutilate, so it would be necessary to sub in sinister strike, and the glyph of sinister strike would give extra points periodically to use.</p>
<p>I would appreicate some feedback on this idea Zaltu.  </p>
<p>Thanks! <img src='http://oneroguesjourney.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Fearchaire</title>
		<link>http://oneroguesjourney.com/2009/01/14/ask-zaltu/comment-page-1/#comment-961</link>
		<dc:creator>Fearchaire</dc:creator>
		<pubDate>Sat, 12 Dec 2009 21:20:12 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=402#comment-961</guid>
		<description>Any comment on using fist weapons for a mutilate spec?  

It would be necessary to use sinister strike rather than mutilate, but do you think it would be viable?</description>
		<content:encoded><![CDATA[<p>Any comment on using fist weapons for a mutilate spec?  </p>
<p>It would be necessary to use sinister strike rather than mutilate, but do you think it would be viable?</p>
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		<title>By: raivyne</title>
		<link>http://oneroguesjourney.com/2009/01/14/ask-zaltu/comment-page-1/#comment-169</link>
		<dc:creator>raivyne</dc:creator>
		<pubDate>Sat, 17 Jan 2009 00:40:11 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=402#comment-169</guid>
		<description>I guess that&#039;s probably the best way to test scaling... save your level 70 epics... once you&#039;re fully epic&#039;d out in the level 80 stuff run some tests and crunch the numbers. too bad I didn&#039;t know before i sold/destroyed a bunch of stuff.

&lt;abbr&gt;&lt;em&gt;raivyne&#8217;s last blog post..&lt;a href=&quot;http://raivyne.wordpress.com/2009/01/16/another-spreadsheet-revision/&quot; rel=&quot;nofollow&quot;&gt;Another Spreadsheet Revision&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>I guess that&#8217;s probably the best way to test scaling&#8230; save your level 70 epics&#8230; once you&#8217;re fully epic&#8217;d out in the level 80 stuff run some tests and crunch the numbers. too bad I didn&#8217;t know before i sold/destroyed a bunch of stuff.</p>
<p><abbr><em>raivyne&#8217;s last blog post..<a href="http://raivyne.wordpress.com/2009/01/16/another-spreadsheet-revision/" rel="nofollow">Another Spreadsheet Revision</a></em></abbr></p>
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	<item>
		<title>By: raivyne</title>
		<link>http://oneroguesjourney.com/2009/01/14/ask-zaltu/comment-page-1/#comment-168</link>
		<dc:creator>raivyne</dc:creator>
		<pubDate>Sat, 17 Jan 2009 00:37:04 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=402#comment-168</guid>
		<description>HAT procs off of your own hits... i get them all the time while doing daily quests. 

Secondly, yeah your guild getting gear and upping their crit will give you faster CP generation... but you cap out at 5 CPs in 5 seconds. The only way to increase damage from there is through your own gear. 

Also, we had another rogue spec HAT and I went on a heroic with him. I out DPS&#039;d him by more than 500. Why? Simple, my gear is better.

If HAT didn&#039;t scale at all with your gear, then any newb in level 70 epics could come in and pull down the same DPS as a HAT rogue epic&#039;d out in level 80 gear.

&lt;abbr&gt;&lt;em&gt;raivyne&#8217;s last blog post..&lt;a href=&quot;http://raivyne.wordpress.com/2009/01/16/another-spreadsheet-revision/&quot; rel=&quot;nofollow&quot;&gt;Another Spreadsheet Revision&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>HAT procs off of your own hits&#8230; i get them all the time while doing daily quests. </p>
<p>Secondly, yeah your guild getting gear and upping their crit will give you faster CP generation&#8230; but you cap out at 5 CPs in 5 seconds. The only way to increase damage from there is through your own gear. </p>
<p>Also, we had another rogue spec HAT and I went on a heroic with him. I out DPS&#8217;d him by more than 500. Why? Simple, my gear is better.</p>
<p>If HAT didn&#8217;t scale at all with your gear, then any newb in level 70 epics could come in and pull down the same DPS as a HAT rogue epic&#8217;d out in level 80 gear.</p>
<p><abbr><em>raivyne&#8217;s last blog post..<a href="http://raivyne.wordpress.com/2009/01/16/another-spreadsheet-revision/" rel="nofollow">Another Spreadsheet Revision</a></em></abbr></p>
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	<item>
		<title>By: Dosequis</title>
		<link>http://oneroguesjourney.com/2009/01/14/ask-zaltu/comment-page-1/#comment-167</link>
		<dc:creator>Dosequis</dc:creator>
		<pubDate>Fri, 16 Jan 2009 17:00:32 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=402#comment-167</guid>
		<description>Zaltu,

I am definately going to test this out see if thats the case, just because I&#039;d like to know. Essentially, what your saying is as you crit hit, your going to gain a combo pnt for yourself? It should be easy to confirm, I suppose, just hit up a targeting dummy, although it reading through the log will be vital, because there are so many other talents/glyphs that give you an extra combo pnt, already.

I suppose by your reading of the tooltip, it could include yourself, just typicaly blizzard says something like &quot;When you or anyone in your group&quot;.</description>
		<content:encoded><![CDATA[<p>Zaltu,</p>
<p>I am definately going to test this out see if thats the case, just because I&#8217;d like to know. Essentially, what your saying is as you crit hit, your going to gain a combo pnt for yourself? It should be easy to confirm, I suppose, just hit up a targeting dummy, although it reading through the log will be vital, because there are so many other talents/glyphs that give you an extra combo pnt, already.</p>
<p>I suppose by your reading of the tooltip, it could include yourself, just typicaly blizzard says something like &#8220;When you or anyone in your group&#8221;.</p>
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	<item>
		<title>By: Zaltu Zen'tar</title>
		<link>http://oneroguesjourney.com/2009/01/14/ask-zaltu/comment-page-1/#comment-166</link>
		<dc:creator>Zaltu Zen'tar</dc:creator>
		<pubDate>Fri, 16 Jan 2009 16:47:30 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=402#comment-166</guid>
		<description>I&#039;ve done a little google searching to confirm and I&#039;m very positive that it does proc off of your own special attacks.

As far as the tooltip goes, think of it this way &quot;..anyone in your group...&quot;  You&#039;re in your group aren&#039;t you?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve done a little google searching to confirm and I&#8217;m very positive that it does proc off of your own special attacks.</p>
<p>As far as the tooltip goes, think of it this way &#8220;..anyone in your group&#8230;&#8221;  You&#8217;re in your group aren&#8217;t you?</p>
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	<item>
		<title>By: Dosequis</title>
		<link>http://oneroguesjourney.com/2009/01/14/ask-zaltu/comment-page-1/#comment-165</link>
		<dc:creator>Dosequis</dc:creator>
		<pubDate>Fri, 16 Jan 2009 16:30:28 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=402#comment-165</guid>
		<description>The tool tip for HAT doesnt say anything about your own CRIT hits, or special attacks..

&quot;When anyone in your group critically hits with a damage or healing spell or ability, you have a 100% chance to gain a combo point on your current target.  This effect cannot occur more than once every second.&quot;</description>
		<content:encoded><![CDATA[<p>The tool tip for HAT doesnt say anything about your own CRIT hits, or special attacks..</p>
<p>&#8220;When anyone in your group critically hits with a damage or healing spell or ability, you have a 100% chance to gain a combo point on your current target.  This effect cannot occur more than once every second.&#8221;</p>
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	<item>
		<title>By: Zaltu Zen'tar</title>
		<link>http://oneroguesjourney.com/2009/01/14/ask-zaltu/comment-page-1/#comment-163</link>
		<dc:creator>Zaltu Zen'tar</dc:creator>
		<pubDate>Fri, 16 Jan 2009 15:55:23 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=402#comment-163</guid>
		<description>While it is true that HAT will scale with your guild&#039;s gear it will also scale with your own gear since HAT can proc off of your own special attack crits.</description>
		<content:encoded><![CDATA[<p>While it is true that HAT will scale with your guild&#8217;s gear it will also scale with your own gear since HAT can proc off of your own special attack crits.</p>
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	<item>
		<title>By: Dosequis</title>
		<link>http://oneroguesjourney.com/2009/01/14/ask-zaltu/comment-page-1/#comment-160</link>
		<dc:creator>Dosequis</dc:creator>
		<pubDate>Fri, 16 Jan 2009 15:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=402#comment-160</guid>
		<description>As far as HAT scaling with YOUR gear? No.  Hat scaleing with your GUILDS gear yes... The more your guildes get better gear, and increase THERE chance to crit hit = more combo pnts... SOLO HAT DPS, will never touch a mutilate DPS. And more importantly, after 3.08  mutiple hat DPS will not touch, mutilate dps.</description>
		<content:encoded><![CDATA[<p>As far as HAT scaling with YOUR gear? No.  Hat scaleing with your GUILDS gear yes&#8230; The more your guildes get better gear, and increase THERE chance to crit hit = more combo pnts&#8230; SOLO HAT DPS, will never touch a mutilate DPS. And more importantly, after 3.08  mutiple hat DPS will not touch, mutilate dps.</p>
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	<item>
		<title>By: Dosequis</title>
		<link>http://oneroguesjourney.com/2009/01/14/ask-zaltu/comment-page-1/#comment-159</link>
		<dc:creator>Dosequis</dc:creator>
		<pubDate>Fri, 16 Jan 2009 15:01:39 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=402#comment-159</guid>
		<description>My problem with my mutilate right now is, I just can&#039;t seem to get any more DPS out of it. I  have resocketed reenchanted, etc.. I am capping at like 2700 dps on boss fights, and with my gear I should be well above that. 

Although I think I am going back to swords tonight, untill I can get some faster daggers, I am using x2  Knife of Incisions, for my mutilate build. 

Last night in 25man naxx, we had a random BOP drop on Trash which was a really nice sword, speed 2.50, but white damage in the 550+,  that paired with  Hatestrike as an off hand should make some pretty nice swords for now.  

Unless someone can tell me what the hell is wrong with my enchants, crit/hit w/e and why I can&#039;t seem to get more dps out of mutilate... At least with combat, I can do SOME aoe...

*crys*</description>
		<content:encoded><![CDATA[<p>My problem with my mutilate right now is, I just can&#8217;t seem to get any more DPS out of it. I  have resocketed reenchanted, etc.. I am capping at like 2700 dps on boss fights, and with my gear I should be well above that. </p>
<p>Although I think I am going back to swords tonight, untill I can get some faster daggers, I am using x2  Knife of Incisions, for my mutilate build. </p>
<p>Last night in 25man naxx, we had a random BOP drop on Trash which was a really nice sword, speed 2.50, but white damage in the 550+,  that paired with  Hatestrike as an off hand should make some pretty nice swords for now.  </p>
<p>Unless someone can tell me what the hell is wrong with my enchants, crit/hit w/e and why I can&#8217;t seem to get more dps out of mutilate&#8230; At least with combat, I can do SOME aoe&#8230;</p>
<p>*crys*</p>
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