2009
04.30

I had a completely different post I was planning for today until I woke up to this question:

Hey zaltu, i got a questions about pvp. Does hit rating mean anything/much in it? More specifically, my hit rating is going to be down in the 40-50s if i give up Sphere of Red Dragon’s Blood for Medalion of the Horde . Is it worth it? I’m assuming the answer is yes, but i need a semi-expert opinion.

First off, great question. The quick answer is that no, hit rating doesn’t mean as much in PvP as it does in PvE (nor do you need as much of it as you would for Bosses since players are level 80 and bosses are level 83) but it is still important.

For PvP, your “yellow” or special hit cap (Mutilate, Ambush, Eviscerate, etc) assuming no precision(most PvP builds will not have this) is 167. You should be aiming for this number because a missed finisher can be the difference between getting that kill and them receiving that heal they so desperately needed.

Allow me to give you a quick run down of the kind of stat numbers you should be aiming for, but please have your salt shakers ready because these are very loose and in PvP nothing is set in stone.

  • Resilience – 500+
  • Hit – ~167
  • Crit – 30%+
  • AP – 3000+

In direct answer to the question about your two trinkets, use the Medallion regardless of how much hit you lose. The PvP trinket is a must for serious PvP play (you might do fine in some BGs but you can’t live without it in the arena). That being said, there are some new PvP Trinkets from Wintergrasp that are just awesome; one even has a large amount of hit-rating: Titan-forged Rune of Accuracy.

Below is a list of easy to obtain (they only cost Honor) PvP items that have hit on them (Note: I’ve linked the Hateful versions but the Deadly versions should no longer have Arena Rating requirements either):

I hope that answers your question, enjoy your PvPing!

Have a question you need answered? Leave a comment or drop me a line.

6 comments so far

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  1. This is timely, I just decided to start pvping, I’ve started doing wg and I had a bunch of emblems of heroism and nothing to spend them on (mostly for the slots i still have blues in anyways) and i have a boatload of stone keeper’s shards to spend on enchants and gems and such. maybe even some of the heirloom pvp gear (haven’t really looked at how good they are yet compared to my regular pve, so maybe)
    Hopefully soon I’ll be ready to do some light arena with some guildies, although there aren’t too many mages, and i hear that’s one of the best combos, although it doesnt matter too much i guess
    ok, /babbling

  2. Just as a comment. With the end of the Arena season, and the release of the Furious gear, you can now purchase the Deadly accessory items for honor only. Same honor cost as the matching Hateful item.

    Deadly Gladiator’s Pendant of Victory
    Deadly Gladiator’s Cloak of Victory

  3. Yeah, I know, i just started working on it today, i got the emblem one because i had too many emblems and figured it’d be a good stepping stone

  4. Interestingly, I wrote a similar post a few days ago:

    http://blog.chron.ws/archives/163

    It goes into a bit more depth about caps/racials/enchants but the conclusion is basically the same: 167 hit rating, go!

    Chronic’s last blog post..Popular 2s Comps, Early Season 6

  5. Thanks for such a well laid out post – this answered my exact question on hit rating/stats for pvp. How does expereience work into the mix? After making sure my hit rating was high enough, I noticed that my expereience rating is very low in my pvp gear(currently I’m trying a subtlely spec for fun). Is experience critical in pvp and if so, is there a certain amount I should shoot for?

  6. Hi there, seems I have found the right place to get some info and ask: how much of hit rating (if any) do I need if I have 5/5 Precision, please?

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