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	<title>Comments on: Rogues in Patch 3.2: First Look</title>
	<atom:link href="http://oneroguesjourney.com/2009/06/18/rogues-in-patch-3-2-first-look/feed/" rel="self" type="application/rss+xml" />
	<link>http://oneroguesjourney.com/2009/06/18/rogues-in-patch-3-2-first-look/</link>
	<description>One Rogue&#039;s Journey Through Life, but Mostly Video Games</description>
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		<title>By: Lathias</title>
		<link>http://oneroguesjourney.com/2009/06/18/rogues-in-patch-3-2-first-look/comment-page-1/#comment-797</link>
		<dc:creator>Lathias</dc:creator>
		<pubDate>Wed, 05 Aug 2009 13:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=874#comment-797</guid>
		<description>&quot; *Bug fixes: Honor Among Thieves: Periodic critical strikes now grant combo points for rogues with this talent. &quot;

I wonder...have they brought part of the nerf back for HaT player in 3.2?

Lathias
Bloodhoof</description>
		<content:encoded><![CDATA[<p>&#8221; *Bug fixes: Honor Among Thieves: Periodic critical strikes now grant combo points for rogues with this talent. &#8221;</p>
<p>I wonder&#8230;have they brought part of the nerf back for HaT player in 3.2?</p>
<p>Lathias<br />
Bloodhoof</p>
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		<title>By: Corv</title>
		<link>http://oneroguesjourney.com/2009/06/18/rogues-in-patch-3-2-first-look/comment-page-1/#comment-761</link>
		<dc:creator>Corv</dc:creator>
		<pubDate>Sun, 28 Jun 2009 13:18:29 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=874#comment-761</guid>
		<description>What do you think about the Resiliance change? I mean I think this is the biggest problem for Rogues in 3.2. You have low survivability anyway and with this you will need to survive longer to be able to kill your opponent(s).

I would be really interested in your thoughts about this.</description>
		<content:encoded><![CDATA[<p>What do you think about the Resiliance change? I mean I think this is the biggest problem for Rogues in 3.2. You have low survivability anyway and with this you will need to survive longer to be able to kill your opponent(s).</p>
<p>I would be really interested in your thoughts about this.</p>
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		<title>By: Saithir</title>
		<link>http://oneroguesjourney.com/2009/06/18/rogues-in-patch-3-2-first-look/comment-page-1/#comment-731</link>
		<dc:creator>Saithir</dc:creator>
		<pubDate>Fri, 19 Jun 2009 14:41:59 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=874#comment-731</guid>
		<description>Well said Zaltu.

While axes are a bit of a surprise, I like more weapon choices in my spec. 

The rest is true as well - we&#039;re mostly fine, on top of damage when we should, and with 2 out of 3 talent trees doing very well.</description>
		<content:encoded><![CDATA[<p>Well said Zaltu.</p>
<p>While axes are a bit of a surprise, I like more weapon choices in my spec. </p>
<p>The rest is true as well &#8211; we&#8217;re mostly fine, on top of damage when we should, and with 2 out of 3 talent trees doing very well.</p>
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		<title>By: Carryon</title>
		<link>http://oneroguesjourney.com/2009/06/18/rogues-in-patch-3-2-first-look/comment-page-1/#comment-730</link>
		<dc:creator>Carryon</dc:creator>
		<pubDate>Fri, 19 Jun 2009 14:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=874#comment-730</guid>
		<description>I think axes are being introduced to us so that these suckers can be itemized, equipped and not regarded as a niche weapon. With the attempt to make frost dk&#039;s dual wield for dps, that makes Shamans, Rogues, Death knights and Hunters the classes who will actually pick up a 1 handed axe at the end game now. Plus more weapon itemization is never a bad thing in this rogue&#039;s eyes =]</description>
		<content:encoded><![CDATA[<p>I think axes are being introduced to us so that these suckers can be itemized, equipped and not regarded as a niche weapon. With the attempt to make frost dk&#8217;s dual wield for dps, that makes Shamans, Rogues, Death knights and Hunters the classes who will actually pick up a 1 handed axe at the end game now. Plus more weapon itemization is never a bad thing in this rogue&#8217;s eyes =]</p>
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		<title>By: Stonedrake</title>
		<link>http://oneroguesjourney.com/2009/06/18/rogues-in-patch-3-2-first-look/comment-page-1/#comment-729</link>
		<dc:creator>Stonedrake</dc:creator>
		<pubDate>Fri, 19 Jun 2009 04:17:44 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=874#comment-729</guid>
		<description>I don&#039;t understand why it was axes. Personally, I&#039;d rather have seen staves and polearms. Not because they&#039;re at all *good* as weapons for a dual-wielding class, but because there&#039;s plenty of history behind rogue sorts using long weapons.

For that matter, I&#039;d like to have Bucklers back, too. :D</description>
		<content:encoded><![CDATA[<p>I don&#8217;t understand why it was axes. Personally, I&#8217;d rather have seen staves and polearms. Not because they&#8217;re at all *good* as weapons for a dual-wielding class, but because there&#8217;s plenty of history behind rogue sorts using long weapons.</p>
<p>For that matter, I&#8217;d like to have Bucklers back, too. <img src='http://oneroguesjourney.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Riley</title>
		<link>http://oneroguesjourney.com/2009/06/18/rogues-in-patch-3-2-first-look/comment-page-1/#comment-728</link>
		<dc:creator>Riley</dc:creator>
		<pubDate>Fri, 19 Jun 2009 01:07:39 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=874#comment-728</guid>
		<description>I always wanted rogues to be able to use axes, this makes me happy
some of the other general stuff, maybe not so much</description>
		<content:encoded><![CDATA[<p>I always wanted rogues to be able to use axes, this makes me happy<br />
some of the other general stuff, maybe not so much</p>
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		<title>By: Wildfalken</title>
		<link>http://oneroguesjourney.com/2009/06/18/rogues-in-patch-3-2-first-look/comment-page-1/#comment-727</link>
		<dc:creator>Wildfalken</dc:creator>
		<pubDate>Fri, 19 Jun 2009 00:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://oneroguesjourney.com/?p=874#comment-727</guid>
		<description>Wait, axes? I don&#039;t see how it fits, but hey something new.</description>
		<content:encoded><![CDATA[<p>Wait, axes? I don&#8217;t see how it fits, but hey something new.</p>
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